Awe (Yuhua Li)
Virtual Collision
Virtual Collision is an interactive video game theater piece. It aims to expand the boundary of video game and theater, to combine them into an interesting form. The piece is based on the artistic residency in Canfranc, the residency organized by Munich SVS collective, and in cooperation with Canfranc Underground Laboratory - LSC (Laboratorio Subterráneo de Canfranc). The residency gives a chance for artists to interact with the scientists, and work under the topic of finding dark matter. Virtual Collision took the information of dark matter, quantum physics, and the residency experience as input, transforming them into a part of the video game as output.