Sebastian Quack
INVISIBLE PLAYGROUND - City, Sound, Theater and Agents
The Project "Invisible Playgrounds" explores the conditions of collective and individual perception and agency in the digitally connected cities at the beginning 21st century. Following this research interest musician Josa Gerhard and game designer Sebastian Quack work at the intersection of site-specific theatre and transmedia gameplay. Taking social structures and scenarios, historical layers and bizarre stories, new and old infrastructure as a starting point they develop street games, audio adventures and participative theatre. Their games transform the digitally connected city into a playground in order to provide the participants with new strategies to address modern city life – as agents, aliens or ghosts.
Sebastian Quack (*1982) is game designer and researcher. He studied cultural studies and computer science in Berlin and Paris. His main research interest lies in the intersection of theatre and computer game. He organized games for Come Out & Play Festival NYC, Hebbel-am-Ufer Berlin and UdK Berlin, Victoria & Albert Museum London and for Wiener Festwochen. Since 2009 he has been working on a doctorate about agents at Hochschule für bildende Künste Hamburg.